![]() ![]() Fights drag on for far too long, and many rely on the same mechanic of popping an invulnerable shield up at certain health milestones, and keeping it up until a swarm of additional threats were dispatched. ![]() While never difficult or overpowered, they’re massive damage sponges. The randomized areas never felt like they made much architectural sense, and were noticeably inferior to how well the main mission flowed.Īnother problem I ran into with these side missions is that the bosses are clearly scaled to be taken on by a group. While it can potentially add replay value for those who take advantage of the multiplayer (up to four can work as a team) it never clicked for my lone wolf playstyle. Each of these optional quests take place in procedurally-generated levels - another trait the game shares with Diablo. While playing through the handcrafted main missions was a joy, the side missions leave something to be desired. I eventually found my favorite loadout, but what worked for me may be different for others. Just like in Borderlands or Diablo, Shadow Warrior 2 has an extensive pickup system that had me constantly upgrading my arsenal with the newer and stronger toys. This is where the ‘looter’ aspect of this shooter comes in. Knives, katanas, bows, spiked knuckles, revolvers, rocket launchers, miniguns, assault rifles, chainsaws… almost any weapon I could think of was present in some fashion. To become said human Cuisinart, Wang has access to a ridiculous amount of weaponry. Shadow Warrior 2’s gore rains down in buckets. Literal pieces, I might add, as humans and demons explode into showers of bone and viscera when they die. Wang is extremely acrobatic, able to double jump, dash, and leap around his enemies while shooting and slashing them to pieces. While the story is forgettable, the combat is better… if only marginally so. Their banter had a few good moments, but the idea of having a companion that constantly chimes in has been done better by many other games. Kimiko’s literal ‘voice of reason’ is supposed to act as a foil to Wang’s childishness, but most of the time it’s just bickering between the two with Kimiko occasionally throwing in a bit of exposition. Something goes wrong, she gets hit with a curse, and in an attempt to save her, she has her soul put into Wang’s body. Without getting into too many details, Wang is hired to rescue Kimiko, a scientist held against her will at a stereotypically evil corporation. By the time credits rolled after 12 or so hours, I was numb to it all. A few hours more, and then I was only mustering lopsided grins. Yes, the wisecracks are funny at first but after a few hours, laughter was reduced to mild chuckles. Don’t get me wrong, I love a little crude humor, but Shadow Warrior 2 is over-saturated with it. Stan Bush plays during the intro, the violence is way over-the-top, and the protagonist is named Lo Wang.Īll of these things and more should clue everyone in to what this title is trying to be - and it works for a while - but this looter/shooter’s high is fleeting as the wealth of penis jokes start to grate on the nerves. WTF I didn’t know a body could be cut into that many pieces.ĭon’t go into Shadow Warrior 2 with any notion that it’s going to be a serious game. HIGH The crude playground humor is a perfect fit… ![]()
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